Motion Design


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Who Am I?

A younger version of me that struggled to grow facial hair. 

A younger version of me that struggled to grow facial hair. 

I'm a motion design generalist and art director that's been working in this field in some capacity for over a decade. I've had the pleasure of working with some wonderful small clients and well as Fortune 500 companies, and I also take time to produce some personal short films when I get the chance.

But no matter the client or the project, I consider it a privilege to get to work with people on a daily basis and utilize the massive creative potential of motion design to help those people out.

What is motion design?

That's a question that people people have been arguing over for years, but simply put, motion design is animation. Traditionally, in practice, motion design tends to skew more toward type, shapes, graphic design-y looking things and how these elements can combine to inform the viewer. But while moving, of course.

But as the canvas of motion design continues to expand and incorporate a wider variety of techniques and styles, it's become more difficult to nail down a singular definition or idea of what motion design looks like. And that's great! Freedom!

In short, motion design is a huge playground of audiovisual possibility that you can use to inform, educate, or tell a story.

What software do you use?

While I'd like to have people believe that everything I make was hand-drawn and animated on some scratch paper I had lying around, that's simply not the case. Here are the main programs I use on a daily basis:

Adobe After Effects
Maxon Cinema 4D